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Charlize Theron

Here is the likeness study I've been working on for some time and I'm really happy to finally share it with you guys.

Poly-modeled in Maya 2018, sculpted in ZBrush, textured in Mari and rendered with Arnold, texturingXYZ was used for details and cross-polarized photos helped build the base texture.

I want to thank my friend Arda Koyuncu for his constant feedback and mentoring throughout the project.

E-Mail: merterguden@gmail.com